glClear
NAME
glClear -- clear buffers within the viewport
C SPECIFICATION
void glClear(GLbitfield mask)
PARAMETERS
- mask
- Bitwise OR of masks that indicate the buffers to be cleared.
The four masks are GL_COLOR_BUFFER_BIT,
GL_DEPTH_BUFFER_BIT, GL_ACCUM_BUFFER_BIT,
and GL_STENCIL_BUFFER_BIT.
DESCRIPTION
glClear sets the bitplane area of the viewport to values previously
selected by glClearIndex,
glClearStencil, and
glDrawBuffer.
The pixel ownership test, the scissor test, dithering and the buffer writemasks
affect the operation of glClear. The scissor box bounds the cleared
region. Alpha function, blend function, logical operation, stenciling,
texture mapping, and z-buffering are ignored by glClear.
glClear takes a single argument that is the bitwise OR of several
values indicating which buffer is to be cleared.
The values are as follows:
- GL_COLOR_BUFFER_BIT
-
Indicates the buffers currently enabled for color writing.
- GL_DEPTH_BUFFER_BIT
-
Indicates the depth buffer.
- GL_ACCUM_BUFFER_BIT
-
Indicates the accumulation buffer.
- GL_STENCIL_BUFFER_BIT
-
Indicates the stencil buffer.
The value to which each buffer is cleared depends on the setting of the clear
value for that buffer.
NOTES
If a buffer is not present, then a glClear directed at that buffer has
no effect.
ERRORS
GL_INVALID_VALUE is generated if any bit other than the four defined bits
is set in mask.
GL_INVALID_OPERATION is generated if glClear is called between
a call to glBegin and the corresponding
call to glEnd.
ASSOCIATED GETS
glGet with argument
GL_ACCUM_CLEAR_VALUE
glGet with argument
GL_DEPTH_CLEAR_VALUE
glGet with argument
GL_INDEX_CLEAR_VALUE
glGet with argument
GL_COLOR_CLEAR_VALUE
glGet with argument
GL_STENCIL_CLEAR_VALUE
SEE ALSO
glClearAccum,
glClearColor,
glClearDepth,
glClearIndex,
glClearStencil,
glDrawBuffer,
glScissor
back to the OpenGL index page
© 1995 Uwe Behrens. All rights reserved.