void gluNurbsCurve(GLUnurbsObj *nobj, GLint nknots, GLfloat *knot, GLint stride, GLfloat *ctlarray, GLint order, GLenum type)
When gluNurbsCurve appears between a gluBeginCurve / gluEndCurve pair, it is used to describe a curve to be rendered. Positional, texture, and color coordinates are associated by presenting each as a separate gluNurbsCurve between a gluBeginCurve / gluEndCurve pair. No more than one call to gluNurbsCurve for each of color, position, and texture data can be made within a single gluBeginCurve / gluEndCurve pair. Exactly one call must be made to describe the position of the curve (a type of GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4).
When gluNurbsCurve appears between a gluBeginCurve / gluEndCurve pair, it is used to describe a trimming curve on a NURBS surface. If type is GLU_MAP1_TRIM_2, then it describes a curve in two-dimensional (u and v) parameter space. If it is GLU_MAP1_TRIM_3, then it describes a curve in two-dimensional homogeneous (u, v, and w) parameter space. See the gluBeginTrim reference page for more discussion about trimming curves.
gluBeginCurve(nobj); gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2); gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL); gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);
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© 1995 Uwe Behrens All rights reserved