[an error occurred while processing this directive] [an error occurred while processing this directive]
Machine Problem 2 Scene Files (Last updated 21 Feb 2002)

The scene files for Machine Problem 2 are similar to the scenefiles for the last machine problem. For the Bezier curve problem the scene file format is the same as that of MP1. However, for the shading and illumination problem, the vertex normals were added to the end of the file. Each line of this new section is a direction vector for the vertex at the same index of vertex array.

You are responsible for placing a light in your scene. Make sure it shows off the specular highlights of the object. Do not place the light directly behind the object, or you will just have a black scene.

pSphere1.geo
  • A simple sphere for you to begin with.
  • It is very low detail, so it will be a good demonstration of your shading techniques
bigSphere.geo
  • A high poly sphere.
foot1.geo
  • A foot from Rich Pickler's animation project

 

Page created: 21 Feb 2002
Last updated: 21 Feb 2002
William H. Hsu