void glPushName(GLuint name)
void glPopName(void void)
It is an error to push a name onto a full stack, or to pop a name off an empty stack. It is also an error to manipulate the name stack between a call to glBegin and the corresponding call to glEnd. In any of these cases, the error flag is set and no other change is made to GL state.
The name stack is always empty while the render mode is not GL_SELECT. Calls to glPushName or glPopName while the render mode is not GL_SELECTare ignored.
GL_STACK_UNDERFLOW is generated if glPopName is called while the name stack is empty.
GL_INVALID_OPERATION is generated if glPushName or glPopName is called between a call to glBegin and the corresponding call to glEnd.
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© 1995 Uwe Behrens. All rights reserved.